All posts tagged “Drums”
In this Reason Sound Design video Propellerhead product specialist James Bernard give you some tried and tested engineering tips to help get your drums punching through your mix. It may seem redundant at first. After all, drums are punchy by their very nature so why do we need to MAKE them punchy if they already ARE punchy. The simple answer is that when you layer other instruments on top and everything starts fighting for the same sonic frequency space, your drums can get lost in the process.
James will show you through proper EQ, compression, and parallel processing how you can lift your drums back out of the mix and have them punching through your song exactly as you hope for.
Drums. They’re absolutely everywhere and vital to most music. A good drum track can make or break a track. Luckily Mattias has some useful tricks up his sleeve to help you spice up your drum patterns!
Learn about ghost notes, tips for using REX loops to add some groove and how to create complex patterns in simple ways using polymeter.
Kong is indeed a beast of a machine and in this micro tutorial we scratch the surface to learn about the parts that make up this gorilla-sized drum machine. More detailed tutorials will follow.
By Giles Reaves
Drums are probably the oldest musical instrument in existence, as well as being one of the most popular. Drums are also one of the most basic instruments, having evolved little in concept through the years: at their most basic, drums are anything you strike which makes a sound!
As simple as they are, drums can be difficult to master. The same can be said of properly recording drums. While most folks may recommend that you go to a ‘real studio’ to record drums, that isn’t always a possibility. They will also tell you that drums are difficult to record properly, which is at least partly true. But it’s also true that there’s a lot you can do, even with a very limited setup – if you know some very basic techniques.
To introduce you to the world of drum recording at home, I’ve gathered some of my favorite tips and recording techniques in hopes of encouraging you to try your hand at recording some drums in your personal home studio. I’ll cover a few different scenarios from the single microphone approach on up to the many options that become available to you when you have multiple microphones.
ReDrum, she wrote.
Drum machines and hardware sequencers met a swift and gruesome death in the late 1990s when hardware samplers, sample players, workstation synths and computer based software sequencers put their predecessors out of their misery.
The new generation introduced a multitude of “human feel” elements, in stark contrast to the robot-like stiffness of the obsoleted thingamajigs. The goal – or so it would seem at the time – was to create the ultimate emulation of real instruments and real musicians. Hardware manufacturers spared no effort to ensure that their latest gadgetry offered superior realism, and software sequencer manufacturers were busy conjuring up extra relaxed quantization matrices, ‘natural groove’ algorithms, increasing the PPQN resolution – all to make sure that no two notes would sound exactly the same even if you tried.
Ironically, it didn’t take long before a retro wave sweeped the music world, and now all of a sudden people were toppling over each other and trading in their tooth fillings to get their hands on an old battered TR-909. The ‘human feel’ efforts of late now became an obstacle on the way to creating the perfect ‘robot feel’: fixed velocity, synthetic sounds and the joy of repetition. People were making dance music like crazy and it took several years for hardware synth manufacturers to shake off the idea that all musicians are dying to play fusion jazz.
It’s almost like poetic justice that it took cutting edge computer software to bring it back to the roots. Drawing inspiration from the Roland TR-series of the early eighties, Reason’s ReDrum Drum Computer pays tribute to the old school drum machines that you could always trust to offer a quirky programming method, rigid timing and harsh limitations – and in this part of Discovering Reason we will hand out a few tips and tricks that will help you play the ReDrum to your advantage!