Making music is all about exploring musical ideas without getting lost in technical distractions that get in the way of your creativity. That's why we designed Reason to act and feel more like a musical instrument. What you see is really what you get. No hidden screens, sub-menus or dialogs to flip through.
Buttons, knobs, faders and flashing LEDs — Reason's interface looks and feels like an instrument.
In Reason, the sequencer and instruments are designed by the same people, which means everything is totally integrated from the moment you launch Reason. No configuration or connections are needed — they are part of the same package and all the parts work seamlessly with each other.
You build your rack as you work on your song. Create instruments and effects and route them any way you want to. Add, delete, replace and tweak. Your rack is what you want it to be.
Flip the rack over to access the backside with all the cables and connectors. Here you can manually route anything to anything, just like in a real studio. Or simply leave it to Reason to automatically connect all your instruments and effects, unlike a real studio.
Each cable plugs into exactly two holes, just like most real cables do. Only in Reason, you don't even have to crawl around the back side, unless you want to of course.
If it looks like a button, it is a button. If you see a handle, it's for dragging. All controls in Reason look and feel natural and integrate well with your favorite hardware controller.
Easy to get started with and as deep as you want it to be – many devices have macro controls for ease of use. If you want, open them up and explore and tweak all its components within.
For deep exploration or happy experimentation, Reason's devices all have Control Voltage connectors so you can connect almost anything to anything! Let the envelope of a synth control an effect send in the mixer. Or let dynamics control panning. You decide!
Reason has a rack for sampling
All sample players in Reason are samplers. Just hook up a sound source to the rack's sampling input and you are ready to start sampling. Use a mic, a turntable, an instrument or the entire Reason mix.
Sampling in Reason is simple and straightforward. Hit the sample button and Reason starts sampling. Reason will detect the sample start automatically. You can sample when Reason is running too if you like – no need to stop the music.
If needed, bring up the built-in sample editor to set start and end points, loop points and more. This works for all loaded samples, too – not only the ones you have sampled.
Live sampling together with pitch detection of root key and automatic zone mapping makes it dead easy to sample an instrument and map the samples across the keyboard. You'll create your own multi-sampled instruments for NN-XT and NN-19 in an instant.
Compatible with everything
Although Reason is a self-contained program, it's no lone wolf in the studio world. Two key technologies make Reason a well adjusted and quite sociable citizen in the software studio.
Mouse and computer keyboard may do the job most of the time, but when you want hands-on tactile control of your music making, Remote is there to save the day. With the Remote technology, Reason comes with built-in support for all major controllers and keyboards available on the market. Knobs, faders, displays and buttons are already set up for each Reason device. For instance, you can use one controller as your master keyboard and another dedicated to the mixer. Remote is built into Reason. Nothing to configure, nothing to install. It just works.
If you want to use Reason with other software products, ReWire is there to help you. ReWire works like an invisible cable that handles audio, MIDI, and sync between music applications. Reason can become a rack of instruments and play alongside another program, or sequenced entirely from the host application. ReWire has grown into an industry standard and is used in applications like ProTools, Logic, Cubase, Live, Sonar, and many more.