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-   -   Reason in VR!!!!!! (https://www.propellerheads.se/forum/showthread.php?t=174422)

NMRosta 2013-01-13 19:38

Reason in VR!!!!!!
 
Hello!

Look at this link:

http://www.youtube.com/watch?v=KBylGcvRuek

Imagen to use VR with Reason? I think propellerhead shoud start thinking about this and be the first musik program ever that let us be inside the program, That woud be soo cool!

Please please please?

emersound 2013-01-15 02:02

his is cool, but, what does this have to do with making sound?

elwoodblues1969 2013-01-15 02:29

Quote:

Originally Posted by emersound (Post 1219213)
his is cool, but, what does this have to do with making sound?

Yeah...that's what I was wondering about.When I first read FogstridER's post,I misconstrued his meaning and I thought the YouTube video had music in it that was made in Reason.

Hey...I love Reason's graphical interface,but why the F**K would I want a 3D virtual world version of Reason??
How would that work I wonder?Like for instance,if I were immersed in Reason's world...what would be it's purpose...so I could get a 3D view of all of the modules,so I wouldn't have to bother with using the toggle switch to view the rear of the modules when I'm running patch cords?!
http://www.freesmileys.org/smileys/s...aughing001.gif

tunnelsurf 2013-01-15 05:25

lets get some real waveform editing and some built in beat slicing first.

NMRosta 2013-01-15 20:05

Ha ha ha!

Well my thought was that you will be abel to sitt in the middle of everything instead of having everything in front of you. Come one guys try to think outside the box for a minute. I dont have the perfect solution but i defenetly think this coud be a pretty awsome way of creating music. Still having all those things going perfectly like in Reason but that you can have more controll over it. Butt ofourse it has to be controlled with mouse or pen but maybe in the future also with your own fingers?

I think this woud be awsome.

Down below is how it coud look like with VR.. nasty!!!!!!!!!!!!

http://www.iloyd.com/reason/combinator_large.jpg
[IMG]http://www.iloyd.com/photo/reasonst3.jpg[/IMG]
[IMG]http://blenderartists.org/forum/atta...1&d=1290466254[/IMG]

Djwill1s 2013-01-15 22:24

awesome but headache inducing.

dioxide 2013-01-15 22:46

As if electronics musicians don't already have it bad enough. Everyone thinks we're nerds as it is.

QVprod 2013-01-15 23:17

No offense but I'd prefer more necessary updates than novelties, (though it does look nice).

omshanti20 2013-01-15 23:22

****************************

elwoodblues1969 2013-01-15 23:24

Quote:

Originally Posted by FogstridEr (Post 1219760)
Ha ha ha!

Well my thought was that you will be abel to sitt in the middle of everything instead of having everything in front of you. Come one guys try to think outside the box for a minute. I dont have the perfect solution but i defenetly think this coud be a pretty awsome way of creating music. Still having all those things going perfectly like in Reason but that you can have more controll over it. Butt ofourse it has to be controlled with mouse or pen but maybe in the future also with your own fingers?

I think this woud be awsome.

Nice artwork,but pointless.This is thinking "outside the box"?? More like thinking outside the confines of sanity.
It's simply not practical nor economically viable for Propellerhead to even consider,as NO ONE will be receptive to the enormous price tag of it!

Trust me...no one and I do mean no one,gives a f**k about this,because there was a time when Reason had no flexibility,in terms of having adjustable graphical interface windows...but Propellerhead did a wonderful job of fixing this issue....so beyond that,there's really not much else to consider(except for maybe having interchangeable skins for the modules).

What's most important right now(at least for me,as well as a significant amount of Reason users),is the inclusion of an upgraded sample player,so Reason users can enjoy the same quality of sounds that Alchemy,Spectrasonic and Kontakt 4 users enjoy(without having to be bothered with Rewire).


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