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Obeah 2007-01-27 14:15

Reason effects in Cubase
 
Is there anyway to use say the RV7000 on a track in Cubase through rewire, or would it mean running audio into Reason, this being impossible of course, I just need the RV7000 in Cubase, there is no plugin or hardware even that I have come across that is as easy to use and great sounding as this one.

whystyle 2007-01-27 15:55

Re: Reason effects in Cubase
 
: Is there anyway to use say the RV7000 on a track in Cubase through rewire, or would it mean running audio into Reason, this being impossible of course, I just need the RV7000 in Cubase, there is no plugin or hardware even that I have come across that is as easy to use and great sounding as this one.

you may want to check out www.petertools.com. their hammer product makes use of the rebirth input device to allow you to route the audio from any ASIO input through reason. it costs about 30 euros but may be your answer.

LTEXP10 2007-01-27 21:43

Re: Reason effects in Cubase
 
: Is there anyway to use say the RV7000 on a track in Cubase through rewire, or would it mean running audio into Reason, this being impossible of course, I just need the RV7000 in Cubase, there is no plugin or hardware even that I have come across that is as easy to use and great sounding as this one.

LTEXP10 2007-01-27 21:50

Re: Reason effects in Cubase
 
: This article pertains to what you can do with audio in Reason using a whole song...some extra tweeking and timing and you could do the same with a track. Back and forth export.


WANT MORE TIPS & TECHNIQUE INFO? Visit the SOS FORUM

SOS SOUND ADVICE Tips

GLOSSARY: Tech Terms explained

Recording & Music Production Techniques by Paul White

Mastering External Audio In Reason 3Reason Notes & Techniques
Published in SOS February 2006
Printer-friendly versionTechnique : Reason Notes
Reason can be a simple yet surprisingly sophisticated mastering suite ?
and not just for audio generated in the Reason environment.
Craig Anderton

The numbers identify the relevant features of NNXT and correspond
with the steps listed in the text.
With the addition of the MClass processors in Reason 3, Propellerheads
addressed the fact that Reason had been a studio without a mastering
suite. Prior to v3, people would export their masterpieces as audio files,
then complain about a "wimpy" sound ? until the file found its way into
the hands of a good mastering engineer. Now much of that kind of work can
be done inside Reason itself. For a detailed description of the new MClass
processors and how to use them to master material generated within Reason,
check out the article 'Mastering Your Mixes in Reason 3', in the November
2005 issue of Sound On Sound.
Reason's mastering processors are even good enough that you might want to
try using them for mastering audio files generated by other programs, such
as Cubase, Live, Sonar, DP, Logic and so on. (And to the list of MClass
processors I'd also add subtle use of the RV7000 reverb as suitable for
mastering, if your material needs a bit more ambience.) Although the
conventional wisdom is that Reason isn't suited for digital audio-based
signal processing, that's not really true. You can load digital audio
files into the NNXT or NN19 sampler, play them back through the processors
in real time, tweak the settings, then export the audio to disk.
The NNXT File Player
Although it's touted as a sampler, NNXT can play back any digital audio
file, including ones that are quite long (within the limits of available
RAM, as it doesn't stream from disk). So you may not be able to fit an
entire CD in there, but you can certainly fit most songs.
So why use NNXT instead of NN19? Either will work, but NNXT allows
layering. So if you want to crossfade two songs, or add another
last-minute effect or transition, you can do so very easily. You don't
need to load a patch, as the Init Patch works just fine for our purposes.
Here's the step-by-step process for setting up the NNXT file player; the
steps correspond to numbers on the screen shot, left.
1. Click on Load Sample, navigate to the sound file you want to master,
then click on OK. The NNXT accepts WAV or AIFF files, 16-bit or 24-bit;
however, if you load 24-bit files, note that the MClass processors do not
include dithering. For many types of files this won't matter, but it
probably will for acoustic music.
2. Click on High Quality Interpolation, as you may want to change the
pitch. We'll discuss why shortly.
3. At this point, the sample is sitting inside NNXT, with the root note at
C3.
4. Go to the sequencer and click on the Pencil tool.
5. Draw a very long note at C3 ? long enough to last the entire length of
the song.
6. Double-click on the Stop button to send the Play cursor to the
beginning of the sequence.
7. Click on the transport's Play button and you'll hear the file.
Although using Reason in this way doesn't allow for true random-access
playback within the file, you can come close by modifying the sample Start
point.
Looped Playback
In addition to the sample Start-point trick mentioned above, there are
also some advantages to using looped playback. For example, one part of
the file may be considerably louder than the others; this is what you'll
want to listen to when adjusting the Maximizer, to make sure that the
sound doesn't get squashed too much as you increase the level of
maximisation. To loop a portion of the file:

The Start, Loop Start, Loop End and Play Mode controls are the keys
to providing looped playback.
1. Adjust the Start point for where you want the loop to begin.
2. Match the Start-point control's setting with the Loop Start control.
3. Set the Loop End control for where you want loop playback to end.
4. Set Play Mode to FW-Loop (forward looping).
Now, when you start playing the sequence (remember, you always have to
start from the beginning) you'll hear only the looped portion.
Vintage Variable Tape Speed
One fun aspect of using NNXT for playback is that you can alter pitch,
just like in the old days when hit music producers routinely turned up an
analogue tape-recorder's variable speed control by a few percent. There
are three ways to do this with Reason:
In the sequencer, move the note up by the desired number of semitones.
With NNXT, use the sample Tune control (located next to the Start control)
to alter tuning in cents.
Add a pitch-bend controller message in the sequencer. The advantage of
this option is that you can make very subtle pitch changes over the course
of the tune.
Mastering Suite: Out Of Order?

Here's the patching for the mastering suite I like to use, as
viewed from the back of the rack.
While SOS's November 2005 article on mastering with Reason 3 gives
one example of a mastering configuration based on Reason's MClass
Master Suite Combi, the signal flow shown in that example is not the
only one that's possible, and other variations may be more effective
with different types of material.
Obviously, for the application presented here, NNXT must go at the
beginning of the chain, because it's providing the signal to be
processed, and the Maximizer should go at the end, because it's
designed to catch peaks and prevent 'overs'. Anything inserted after
it could introduce peaks again. But the order of the other three
modules is open to debate; I tend to go with EQ, Compressor, Stereo
Imager.
Although Reason's MClass mastering Combi places the Stereo Imager
before the Compressor, I'm not a big fan of stereo image processing.
I'll use it subtly, if at all, so I don't want a compressor after it
to emphasise the effect. But if you love stereo imaging, you may
want the Compressor after it.
Another issue is which order you prefer for EQ and compression. I
prefer EQ first, because any peaks caused by serious equalisation
are tamed by the compressor. But you could also argue that
compression after EQ 'undoes' some of the EQ's effects, and you
might therefore want to place the EQ after compression. Some of this
depends on how much EQ and compression you use; as always, your ears
are the best judge.
Automating Levels
Something even most digital audio editors won't let you do is automate
levels throughout the file, which you can certainly do in Reason. You can
fade in to the file, fade out, or even change gain in particular passages.
As an example, if one section is considerably softer or louder than the
rest of the file, rather than relying on compression to smooth things out,
you can use automation to reduce the level of the over-loud section. To do
this:

Most digital audio editors don't allow for parameter automation, but
Reason does. This screen shows a fade-in that's been added to a
file.
1. Click on the Show Controller Lane button. The controller lane appears.
2. Size the controller lane as desired for easy viewing.
3. Click on the Controllers drop-down menu.
4. Select Master Volume (see screen below).
5. Draw the desired automation curve.
You can use the same basic principle to automate pitch-bend, if you want
to do variable-speed tricks as mentioned earlier.
Yes, Master!
Now that you're done with mastering, don't forget to go File / Export Song
as Audio File. If you've come up with a great mastering setup, shift-click
on all the devices you used, right-click on one and select Combine:
they'll end up in a Combinator patch, at which point you can save your
efforts as a preset.
Published in SOS February 2006Wednesday 23rd August 2006

Jeff242 2007-01-29 00:11

Re: Reason effects in Cubase
 
: Is there anyway to use say the RV7000 on a track in Cubase through rewire, or would it mean running audio into Reason, this being impossible of course, I just need the RV7000 in Cubase, there is no plugin or hardware even that I have come across that is as easy to use and great sounding as this one.

Get the latest version of ASIO4All. It has a way to input audio thru the rebirth input machine


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