Thread: Re SDK for all
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  #4  
Old 2012-07-09, 21:31
rogerlevy rogerlevy is offline
 
Join Date: Nov 2010
Posts: 1,899
Quote:
Originally Posted by CUBRICON View Post
I agree that "filtering" is extremely important... but that could be done at the Prop Shop where they retain control over which RE's become available and which are "shovel ware".
In theory sure. But Props has limited resources, it could become a big job and some RE's that are submitted could still be "middling". I like the way things are. If you really think you could make a good RE start a company and you should be able to get an SDK.