What determines the price of an RE?
I've been thinking about this again following the recent discussions around the Polar RE sale price. What factors determine the price of a particular RE in the first place? Is it features? The quality of the effect? Production time? The size of the development team? the VST/Plug-in counterpart?
I don't intend to start another thread about the prices of Rack Extensions. I'm just interested in how pricing is derived. But for the record I think RE's are generally very well priced, with some RE's a bit overpriced & others I'd frankly be happy to pay a lot more for! It all comes down to how much an individual values what's on offer. But how do developers decide on pricing?