Propellerhead Software

Go Back   Propellerhead Forum > Feature Suggestion Forum

 
 
Thread Tools Display Modes
  #1  
Old 2010-12-21, 08:35
eXode's Avatar
eXode eXode is offline
 
Join Date: Dec 2003
Posts: 3,489
Exclamation Oversampling in Reason devices



Incorporate an oversampling option to the Reason synths and devices. This would be the smartest way to improve the existing synths and devices withouth having to break backwards compatibility.

In my mind, the oversampling option could be added to the "Mix Channel" device that gets added with the devices in the rack, that way you could set the entire chain that utilizes that particular mix channel to X amount of oversampling. We could have the following oversampling options: Normal, 2x, 4x and 8x (maybe even up to 16x?).

This would also leave people with less powerful systems the freedom to set Reason to standard quality but then render their output in high quality. Win Win for everyone!

This is an issue that we have only recently started to touch upon. I have made various requests in the past on how to improve the quality of Reasons synths, especially the older ones (Subtractor and Malström). I want to suggest a realtively simple but effecient way to update all the synths and devices for this age and day.

Clarification:

It struck me that not everone might now what oversampling is.

Well, I'll be happy to explain (what little I know anyways). Oversampling basically means that you render the audio in i.e. a synth at X times higher than the actual playback rate. This is a trick that have been used for years in various software and VA synths as means to get rid of or atleast partially remove unwanted artifacts such as aliasing and to increase overall fidelity.

In computer games a similar technique known as full screen anti aliasing, or FSAA for short is quite common. It means that you render the produced image in X times the screen resolution and then downsample it back to the actual resolution as means to remove jagged edges in a 3D environment.

Last edited by eXode; 2011-09-29 at 20:27.
  #2  
Old 2011-09-28, 15:01
Tokeijikaku's Avatar
Tokeijikaku Tokeijikaku is online now
 
Join Date: Jul 2010
Posts: 337
If this circumvents the noise level discrepancy then you've got my backing.
__________________
"Toi" is the preferred shorthand among my gaming buddies.
The Loudness War
  #3  
Old 2011-09-28, 16:32
Christian11's Avatar
Christian11 Christian11 is offline
 
Join Date: Nov 2010
Posts: 318
Very good idea. Want to see oversampling in Reason 6.01 ;-)
  #4  
Old 2011-11-14, 23:29
josephbrooks7's Avatar
josephbrooks7 josephbrooks7 is offline
 
Join Date: May 2010
Posts: 78
I want this too!!! Good idea.
  #5  
Old 2012-01-07, 07:36
SNB1's Avatar
SNB1 SNB1 is offline
 
Join Date: Jan 2010
Posts: 603
+1, great idea.
  #6  
Old 2012-09-11, 15:55
gnandels's Avatar
gnandels gnandels is offline
 
Join Date: Jan 2010
Posts: 107
agree
agree
__________________
Alternative-SynthPop Music. Please check out some tracks on my new Album "Death of the Dream" Comments and Feedback Greatly Appreciated. Will return feedback. Thanks!
http://www.soundcloud.com/fathergita

http://www.youtube.com/fathergitamusic
  #7  
Old 2010-12-21, 10:58
WeaponX323's Avatar
WeaponX323 WeaponX323 is offline
 
Join Date: Nov 2004
Posts: 265
+1

I've lately been running my projects at higher sample rates to "force" oversampling. It yields an improved upper frequency response when processing sounds, to my ears. Eats a lot of CPU this way, though. Efficient oversampling would definitely be appreciated by me.
  #8  
Old 2010-12-21, 12:58
tiftof's Avatar
tiftof tiftof is offline
 
Join Date: Sep 2007
Posts: 2,653
+1000
Running a project on higher sample rates really kills my computer. Still it's pretty cool how it really opens up a mix.
  #9  
Old 2010-12-21, 13:55
Anomecron's Avatar
Anomecron Anomecron is offline
 
Join Date: Jan 2004
Posts: 2,904
I with you on this one - all the way Exode.
  #10  
Old 2010-12-23, 10:42
propsiman propsiman is offline
 
Join Date: Oct 2007
Posts: 107
+1
good idea
 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off


Similar Threads
Thread Thread Starter Forum Replies Last Post
MIDI Implementation Charts andrthad Phead User Forum (read only) 3 2008-12-08 17:42
using reason devices to process other signals DrumAddic Phead User Forum (read only) 3 2006-06-15 22:40
Strange Pops in My NN-19. DJKS Phead User Forum (read only) 38 2004-09-19 17:30
Reason / DP / OMS Test Results Within... arothman General Forum (read only) 2 2003-03-05 03:26


All times are GMT +2. The time now is 02:12.