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Old 2010-12-21, 08:35
eXode's Avatar
eXode eXode is offline
Join Date: Dec 2003
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Exclamation Oversampling in Reason devices

Incorporate an oversampling option to the Reason synths and devices. This would be the smartest way to improve the existing synths and devices withouth having to break backwards compatibility.

In my mind, the oversampling option could be added to the "Mix Channel" device that gets added with the devices in the rack, that way you could set the entire chain that utilizes that particular mix channel to X amount of oversampling. We could have the following oversampling options: Normal, 2x, 4x and 8x (maybe even up to 16x?).

This would also leave people with less powerful systems the freedom to set Reason to standard quality but then render their output in high quality. Win Win for everyone!

This is an issue that we have only recently started to touch upon. I have made various requests in the past on how to improve the quality of Reasons synths, especially the older ones (Subtractor and Malström). I want to suggest a realtively simple but effecient way to update all the synths and devices for this age and day.


It struck me that not everone might now what oversampling is.

Well, I'll be happy to explain (what little I know anyways). Oversampling basically means that you render the audio in i.e. a synth at X times higher than the actual playback rate. This is a trick that have been used for years in various software and VA synths as means to get rid of or atleast partially remove unwanted artifacts such as aliasing and to increase overall fidelity.

In computer games a similar technique known as full screen anti aliasing, or FSAA for short is quite common. It means that you render the produced image in X times the screen resolution and then downsample it back to the actual resolution as means to remove jagged edges in a 3D environment.

Last edited by eXode; 2011-09-29 at 20:27.
Old 2011-09-28, 15:01
Tokeijikaku's Avatar
Tokeijikaku Tokeijikaku is offline
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If this circumvents the noise level discrepancy then you've got my backing.
"Toi" is the preferred shorthand among my gaming buddies.
The Loudness War
Old 2011-09-28, 16:32
Christian11's Avatar
Christian11 Christian11 is offline
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Posts: 318
Very good idea. Want to see oversampling in Reason 6.01 ;-)
Old 2011-11-14, 23:29
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josephbrooks7 josephbrooks7 is offline
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I want this too!!! Good idea.
Old 2012-01-07, 07:36
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SNB1 SNB1 is offline
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+1, great idea.
Old 2012-09-11, 15:55
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gnandels gnandels is offline
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Alternative-SynthPop Music. Please check out some tracks on my new Album "Death of the Dream" Comments and Feedback Greatly Appreciated. Will return feedback. Thanks!
Old 2010-12-21, 10:58
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WeaponX323 WeaponX323 is offline
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I've lately been running my projects at higher sample rates to "force" oversampling. It yields an improved upper frequency response when processing sounds, to my ears. Eats a lot of CPU this way, though. Efficient oversampling would definitely be appreciated by me.
Old 2010-12-21, 12:58
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tiftof tiftof is online now
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Running a project on higher sample rates really kills my computer. Still it's pretty cool how it really opens up a mix.
Old 2010-12-21, 13:55
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Anomecron Anomecron is offline
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I with you on this one - all the way Exode.
Old 2010-12-23, 10:42
propsiman propsiman is offline
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Posts: 107
good idea

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