Propellerhead Software
  #1  
Old 2011-08-24, 11:16
thhedk thhedk is offline
 
Join Date: Sep 2010
Posts: 42
100% random generated music

With inspiration from "Waiting for Cousteau" by J.M. Jarre, I tried to make a completely random generated piece of music in Propellerhead Reason.

http://youtu.be/5L4NtRiIKOU

Bass plays random notes in Bb C D F G
Piano plays all notes in the D# scale, with random velocity and random delays.
The Strings plays a chord of 3 notes, choosing from Bb C D F or G and with random filter sharpness
The choir comming up from time to time, plays the same as the strings, but the level is random
The wind sound is with random level and filter
The synth drops and water are all random generated.

So the next time I generate the score, it is completely different

Last edited by thhedk; 2011-08-24 at 11:36.
  #2  
Old 2011-08-24, 18:01
Ixus's Avatar
Ixus Ixus is offline
 
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Posts: 1,707
Wow dude this is cool!
very relaxing too, nice job!
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  #3  
Old 2011-08-24, 19:54
thhedk thhedk is offline
 
Join Date: Sep 2010
Posts: 42
Quote:
Originally Posted by Ixus View Post
Wow dude this is cool!
very relaxing too, nice job!
Thanks.
Gotte Love this Reason program!
It's only Reason 4, I am sure I want to buy 6 when it comes.

The only thing thats not working perfect, is to play that Piano sound with random lenght.
I am using the RPG-8 for the notes, and changing the resolution CV with a random LFO2 outlet from Thor, but I don't think it works like I want it to.

Any idea how to randomize this even more?
  #4  
Old 2011-08-24, 20:23
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mcatalao mcatalao is offline
 
Join Date: Jul 2005
Posts: 1,432
Hi.

It's an interesting concept, but it's not entirely random, because it is too much defined.

You are using some techniques of integral serialism, but the choice of notes, make the tune sound too tonal.

Anyway, in serialism, you can define the tone rows as you wish, for your composition, so this is a very interesting way of making music (though, i still don't think it is as random as you want it to be).

I would be interesting if you renderend a second time to see if the generated song would be much different (I'd say it will not... )
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Configure Multiple Behringer BCF2000 on Reason 6:
https://www.propellerheads.se/forum/...992#post903992
  #5  
Old 2011-08-24, 22:24
thhedk thhedk is offline
 
Join Date: Sep 2010
Posts: 42
Quote:
Originally Posted by mcatalao View Post
Hi.

It's an interesting concept, but it's not entirely random, because it is too much defined.

You are using some techniques of integral serialism, but the choice of notes, make the tune sound too tonal.

Anyway, in serialism, you can define the tone rows as you wish, for your composition, so this is a very interesting way of making music (though, i still don't think it is as random as you want it to be).

I would be interesting if you renderend a second time to see if the generated song would be much different (I'd say it will not... )
Wel,l I have to limit the notes used, a C bass with a chord playing Bb B F# and the Piano playing C# Dosn't sound that good
I can assure you it is random, I will try to make a video
  #6  
Old 2011-08-25, 02:28
mcatalao's Avatar
mcatalao mcatalao is offline
 
Join Date: Jul 2005
Posts: 1,432
Quote:
Originally Posted by thhedk View Post
Wel,l I have to limit the notes used, a C bass with a chord playing Bb B F# and the Piano playing C# Dosn't sound that good
I can assure you it is random, I will try to make a video
Let me put it this way.... Its not random, is functional. The concept of random to me is more broaden...
As said,you are doing some kind of integral serialism.
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Good Luck,
MC
---------------------------------------------------------------------------------------
Configure Multiple Behringer BCF2000 on Reason 6:
https://www.propellerheads.se/forum/...992#post903992
  #7  
Old 2011-08-24, 23:09
thhedk thhedk is offline
 
Join Date: Sep 2010
Posts: 42
Quote:
Originally Posted by mcatalao View Post
Hi.

It's an interesting concept, but it's not entirely random, because it is too much defined.

You are using some techniques of integral serialism, but the choice of notes, make the tune sound too tonal.

Anyway, in serialism, you can define the tone rows as you wish, for your composition, so this is a very interesting way of making music (though, i still don't think it is as random as you want it to be).

I would be interesting if you renderend a second time to see if the generated song would be much different (I'd say it will not... )
http://youtu.be/kQn9dxbDjLI

Believe me now?
 

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