Propellerhead Software
Prev Previous Post   Next Post Next
  #18  
Old 2012-10-12, 09:49
John's Avatar
John John is offline
Propellerhead
 
Join Date: Oct 2005
Posts: 577
Quote:
Originally Posted by pedrocaetanos View Post
But 92 is a too strange number for a limit. So there must be a not so obvious reason that justifies it. If it was an arbitrary choice it would be 100 or 128, something like this, not 92! Unless the programmer was in a funny mood
The REX players are instruments tha load REX files and play them back according to incoming MIDI notes. There are 128 MIDI notes available. We use the first 36 notes/keys for transposing, stopping and trigging loops. The rest, 128-36=92, are used to trigger individual slices.
Check out the "Reason MIDI key mapping" in the "MIDI Implementation Charts" pdf for how the MIDI notes are mapped.

The 92 slice limit is not applicable when importing REX files to an audio track.
 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off


Similar Threads
Thread Thread Starter Forum Replies Last Post
Kong / Nurse / Recycle Experts I need you help. Slices not distributing to Pads benehana Phead User Forum (read only) 11 2013-09-04 04:12
cant load song due to 92 rex slices... R5 file... marc64 Phead User Forum (read only) 12 2012-08-29 15:22
adjust slices mangoa General Forum (read only) 2 2012-06-15 18:50
Dr.OctoRex - simple question DEANPARKER Phead User Forum (read only) 9 2011-09-27 04:50
ReDrum: any way to move imported slices? phelme General Forum (read only) 3 2002-08-16 19:40


All times are GMT +2. The time now is 19:34.