Propellerhead Software
Prev Previous Post   Next Post Next
  #5  
Old 2012-10-15, 23:21
nhsh nhsh is offline
 
Join Date: Oct 2001
Posts: 413
Quote:
Originally Posted by CeriJC View Post
Sorry, I can see how you can load .wavs that way, but I don't think you can load .drum sounds.
Correct. For what it's worth, a good number of .drum patches are based on the NN-NANO sampler, which means their underlying samples can be loaded into the Redrum. In Reason 5, they live in the Factory Sound Bank > Kong Patches > Kong Sounds & Samples.

But other .drum patches may use Kong's modelled synth devices, and effects. If you want those in Redrum, currently you'll have to resample them. I see the appeal of an enhanced Redrum, but I wonder if having a very quick Auto-Resample feature in Kong (at the current pitch with the current FX routing) would be nicer than making every device do pretty much the same as other related devices. Along with some sample drag and drop support to make things less painful. Such an instant resampling feature might even satisfy something's recent request for more Kong goodness.
 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off


Similar Threads
Thread Thread Starter Forum Replies Last Post
Redrum Control Kong with Random Velocity labyrus Phead User Forum (read only) 1 2010-11-27 03:15
52 Reason / Record Tips - Week 33: Step Sequencing Kong Drums using Redrum James Bernard Phead User Forum (read only) 14 2010-10-28 09:43
52 Reason / Record Tips - Week 33: Step Sequencing Kong Drums using Redrum James Bernard General Forum (read only) 16 2010-10-08 16:19
How can I use drum sounds created in Kong with Redrum?! SnakeSP Phead User Forum (read only) 14 2010-09-03 17:22
Using Kong designed drum sounds with Redrum programmer? Jaxamillian General Forum (read only) 6 2010-08-26 06:14


All times are GMT +2. The time now is 14:14.