Originally Posted by origami
That would definitively be cool. But I think instrument physical modelling is a weeeee bit more complex than drum modelling.
Plucked strings, bowed strings and blown tubes can all be modeled as a single column of 'particles' vibrating in one perpendicular dimension, which is actually simpler than the 2D model needed for vibrating drumheads.
, the types of excitation are more varied and difficult to model - the slip/stick movement of a bow, the rapid repeated 'puffs' of lips playing a trumpet, the 'pull and release' of plucking a string, the 'hammer' of a piano...all different.
Also, the vibration of a cymbal (fixed at the center, unfixed at the edge) is very different from the vibration of a snare (fixed at the edge), which may be why it's not (yet?) included in Kong.