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Old 2012-04-05, 04:46
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whats your method for chopping ambient noise in recycle?

How do you treat ambient or pad sound scapes in recycle or a complex symphony piece where there are not any real transients. I tried selecting to chop every 16th note and the result was even worse than when I just randomly places slices every so often.....

It seems to be alright when chopping just every beat but is there a better way? Should it be every beat or half beat but right on the zero crossing?

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