Getting started with convolution reverb

Posted June 30, 2015, 1:41 p.m.

If you want to get up to speed on the new convolution reverb that's part of Reason 8.3's revamped RV7000 MkII reverb unit, then you've come to the right place. In this tutorial we'll take a look at the history of reverb to understand how convolution fits into the story, how it works, and how you can go about making your own presets with custom spaces.

Posted June 30, 2015, 1:41 p.m.

Inspired Music Making with Discover and Reason

Posted Feb. 3, 2015, 10:50 a.m.

Propellerhead Discover is a fantastic feed for musical ideas, ready to be picked up in Reason with a single click. When you open Discover material in Reason, the tempo information is preserved, making it very easy to get going quickly adding your own production and musical ideas.

However, sometimes the greatest song ideas captured in Take might have been recorded by singers without a steady tempo or backing beat, which means the tempo tend to drift quite a lot. That shouldn't stop us from being able to use them in Reason, though. In this tutorial, Ryan shows us the basics of finding inspiration from Discover but also an advanced technique for tempo mapping and fitting freely recorded material to a fixed tempo grid ready for Reason production.

Discover links

Hear more of Faustine's songs

Hear the finished version of Ryan's Production

Add your own production to Faustine's already mapped song

Reason 8.1

To take part in the music making on Propellerhead, you need Reason 8.1. Reason 8 users :  download the update for free!

 

Posted Feb. 3, 2015, 10:50 a.m.

Discovering Reason

Posted Jan. 28, 2015, 10:21 a.m.

Discovering Reason is a series of articles created especially for people who have been using Reason for some time, yet can't help but feel they've only scratched the surface. While many of them were written for much older Reason versions, they're more retro or classic than out of date.

Reason's endless possibilities are not always obvious and there's a myriad of nifty tricks hidden in this open-ended production environment. We are creatures of habit, and it's easy to become lazy and get stuck in routines - routines which are often a heritage from other production environments that emphasise on quantity and diversity rather than flexibility and experimentalism.

The articles will assume that you have a fair amount of experience with Reason, and will not cover all the details of certain basic operations. Consult the Reason Operation Manual if you stumble upon something unfamiliar.

Part 40: Control Voltages and Gates by Gordon Reid
Part 39: Creative Sampling Tricks by Fredrik Hägglund
Part 38: Thor demystified 17: Formant Filters by Gordon Reid
Part 37: Thor demystified 16: Comb Filters by Gordon Reid
Part 36: Thor demystified 15: Resonance by Gordon Reid
Part 35: Thor demystified 14: High pass filters by Gordon Reid
Part 34: Thor demystified 13: Intro to filters by Gordon Reid
Part 33: Control Remote by Fredrik Hägglund
Part 32: Thor demystified 12: The Wavetable oscillator pt 2 by Gordon Reid
Part 31: Thor demystified 11: The Wavetable oscillator pt 1 by Gordon Reid
Part 30: Thor demystified 10: An introduction to FM Synthesis pt 2 by Gordon Reid
Part 29: Thor demystified 9: An introduction to FM Synthesis pt 1 by Gordon Reid
Part 28: Lost & found: Hidden gems in Reason 4 by Fredrik Hägglund
Part 27: Thor demystified 8: More on Phase Modulation by Gordon Reid
Part 26: Getting down & dirty with delay by Fredrik Hägglund and James Bernard
Part 25: Thor demystified 7: The Phase Modulation Oscillator by Gordon Reid
Part 24: Thor demystified 6: Standing on Alien Shorelines by Gordon Reid
Part 23: Thor demystified 5: The Noise Oscillator by Gordon Reid
Part 22: Thor demystified 4: The Multi Oscillator by Gordon Reid
Part 21: Thor demystified 3: Pulse Width Modulation by Gordon Reid
Part 20: Thor demystified 2: Analog AM & Sync by Gordon Reid
Part 19: Thor demystified 1: The Analogue Oscillator by Gordon Reid
Part 18: Making friends with clips by Fredrik Hylvander
Part 17: Let's RPG-8! by Fredrik Hylvander
Part 16: One Hand in the Mix - Combinator Crossfaders by Kurt "Peff" Kurasaki
Part 15: The Hitchhiker's Guide to the Combinator - part II by Fredrik Hägglund
Part 14: The Hitchhiker's Guide to the Combinator - part I by Fredrik Hägglund
Part 13: Go With the Workflow by Fredrik Hägglund
Part 12: Filter Up by Kurt "Peff" Kurasaki
Part 11: Itsy Bitsy Spiders - part II by Fredrik Hägglund
Part 10: Itsy Bitsy Spiders - part I by Fredrik Hägglund
Part 9: Take it to the NN-XT level by Fredrik Hägglund
Part 8: Six strings attached by Jerry McPherson
Part 7: Space Madness! by Fredrik Hägglund
Part 6: Scream and Scream Again by Fredrik Hägglund
Part 5: Reason Vocoding 101 by Fredrik Hägglund
Part 4: What is the Matrix? by Fredrik Hägglund
Part 3: Mastering Mastering by Fredrik Hägglund
Part 2: Dial R for ReDrum by Fredrik Hägglund
Part 1: Ask Dr. REX! by Fredrik Hägglund

Posted Jan. 28, 2015, 10:21 a.m.

Get that Sound: Clean Bandit - Rather Be

Posted Nov. 12, 2014, 12:09 p.m.

It happens all the time. You hear a song on the radio, on Spotify or on YouTube and you're thinking "Wow, THAT sound is really nice. How do I get that?".

That's exactly what we thought when we heard Clean Bandit's song 'Rather Be'. So after some research time in the lab, Mattias shows you how to recreate the main synth sound from that song in this tutorial video:

Listen to the original song:


Download

Download the patch as a .thor file.

 

 

 

Posted Nov. 12, 2014, 12:09 p.m.

Hard-hitting Dubstep drums

Posted Oct. 6, 2014, 2:44 p.m.

Hard-hitting drums that really cut through the mix is key to any electronic music. But how do you get it right? Luckily, Max Rehbein is here to show you. Learn how to layer your sounds, EQ to perfection and spice things up with creative FX in this advanced tutorial.

Posted Oct. 6, 2014, 2:44 p.m.